In other words, it’s safe to assume that Witchfire will debut somewhere in 2020. ![]() Although developers made an official announcement of the game back in 2017, they haven’t been able to release it after two years given that 2019 is almost at its end. ![]() Much like the release on PCs, Witchfire PS4 release is still up in the air. Not to mention the fluidity and accuracy of the combat is that one you can’t miss out on. During combat, players can use a combination of firearms and magic to defend themselves. From the trailer, it appears that the game will be riddled with undead witches and flying monsters whose sole purpose is to see to your demise. You heard that right, a time portal! If that doesn’t tell you how badass this game is then we don’t know what will.Īs it stands, much of the plot is still a mystery nonetheless, the trailer is quite telling. And if you didn’t realize, what opens up at the base of the tree trunk right ahead of you is a magical time portal that takes you to an ancient ruined city, so to speak. Set in the medieval era, surrounded by thick forests rich in greenery, the graphical details in the first scene of the trailer tells you all you need to know about this game. Read more: Top 5 Popular Gambling Games in Live Dealers That’s because Witchfire appears to have the best of bits and pieces of games form the studios of Astronaut developers. Although we didn’t get to what Astro project would have looked like, we can’t help but agree with the developer because the trailers give a compelling argument. It was initially intended to be a science fiction action game back in 2015 codenamed as Astro Project 2 before it was scrubbed and redeveloped into the badass fantasy game we know today. Needless to say, Witchfire will definitely give critics a run for their money. And if you’ve played any of these games then you can tell that Astronaut’s developing team has really mastered the art of creating first-person shooter games. ![]() Although it was founded back in 2012, The Astronauts has managed to develop some of the best games in recent memories which include Painkiller, Bulletstorm, and The Vanishing of Ethan Carter. The second milestone is what Chmielarz called “polish.” That’s getting all those previous factors absolutely perfect so that the dev team can start building the game outward from this core 30-second internal demo.Witchfire is a dark fantasy action role-playing first-person shooter game without cut scenes that was developed by The Astronaut team of developers. ![]() RELATED: Outriders Gamescom Trailer Gives Us A New Look At Enoch The first is completing what The Astronauts co-founder Adrian Chmielarz calls the “core gameplay loop.” In this case, it’s 30 seconds of shooting wave after wave of enemies and having everything come together-the animations, the AI, the physics, and everything else that makes Witchfire worth playing. There's no release date for Witchfire, but the latest development blog lets us know how far the game has come after reaching two milestones. The Astronauts have even admitted that Destiny is a heavy inspiration for Witchfire, but the focus will be less on the looting and more on the shooting. At the 2017 Game Awards, The Astronauts went all-in on Witchfire with an official reveal that showcased a game that looked a lot like Destiny, only it was dark fantasy instead of dark sci-fi.
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